Transparent Partitioning of Distributed Virual Environments

This thesis describes a technique for constructing Distributed Virtual Environments (DVEs ) shared by many users, which aims at reducing significantly the amount of interaction among the distributed processes.
The main contribution of this work is the development of distributed protocols for an architecture based on decentralized servers, which allows the partitioning of the the virtual environment into regular regions (domains) and the transparent migration of actors between domains. A prototype for demonstrating the decomposition for a simple 2D virtual world has been implemented in Java.
README file for configuration of the prototype (in Portuguese)
Download the source code of the prototype
Last modified: Tue May 30 11:16:22 BRT 2000